Just something I did with some spare time.
Wednesday, February 22, 2017
Wednesday, October 12, 2016
Saturday, August 27, 2016
A doodle just for fun!
Dang, has it really been two years since I posted something (Darn collage)?
Anyways, this is just something I've been working on for the last few days. It was meant to be a sculpting and texturing exercise, but I thought I would share it anyways.
Thanks for viewing.
Anyways, this is just something I've been working on for the last few days. It was meant to be a sculpting and texturing exercise, but I thought I would share it anyways.
Thanks for viewing.
Thursday, June 5, 2014
Thursday, May 8, 2014
Something new!
What do you do when your college puts you on hold for 35-45 minutes, and you have nothing to do but stare at your phone? You sculpt something in Blender of course!
Saturday, March 15, 2014
Friday, March 14, 2014
Sunday, November 24, 2013
Some progress.
Just a quick update. The modeling is 3/4 done. I still need to do the texturing and work on the lighting.
Friday, November 15, 2013
Tuesday, September 3, 2013
Motorola X phone
Well this is my latest project I've been working on. The
images were made in blender and rendered in cycles. The phone it self comes in multiple
colors and materials. Let me know what you guys think of my work, thanks!
Wednesday, August 28, 2013
Monday, June 17, 2013
Thursday, May 2, 2013
New sculpt.......Robot Scout.
I always find it fascinating to look back on what I've been
working on and see how it has evolved over time. The first image shows the final
result of the robot. While the second image shows the rough draft. Like
always, sculpted in blender and rendered in cycles.
Generic Robot Scout
Rough draft
Sculpts from the past.
I thought it might be fun to post some more older stuff I've done
in blender here.
Protocol droid
Wednesday, December 12, 2012
UV displacement test.
Here's a little doodle of mine using UV displacements.
With no color map.
With no displacement map.
color map
displacement map
Node setup
Monday, December 10, 2012
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